![]() Original Metroid: To play the original NES Metroid game, you'll need to first have a saved game on Metroid Fusion where you've completed the game. While holding down Start and Select on the GBA turn the power button on, MF will then send the required data to MP to unlock the bonus features. Now put the Metroid Fusion cart into your GBA and connect the GBA to the GameCube via controller socket 2,3 or 4. Select one of the features in the menu you want to unlock. Then go to the main menu of the game and select Metroid Fusion Connection Bonuses. Nintendo GameCube Game Boy Advance Cable.Connecting the Game Boy Advanceįirst you'll need one each of the following: Just as an extra reference I'll detail the steps and equipment you'll need for the connectivity, and of course the neat stuff you can unlock in the game. There's a neat flyer packaged with the game that details how to connect up your GBA with Metroid Fusion to Metroid Prime (there's also info in the manual). Metroid Fusion Bonuses (GameCube version) *Soundtrack pieces will become available for purchase after hearing them in-game. (3 Red, 1 Blue, 3 Gold, 2 Green, 1 Orange, 2 Purple) Concept GalleryĪvailable for purchase after Gravity SuitĪvailable for purchase after game completion The original NES Metroid is readily available on the Wii's Virtual Console service, so sadly it's not present as a bonus in the Metroid Prime Trilogy. See below for charts detailing all of the unlockable items and their requirements, along with conditions needed to make them available for purchase. Read more information about how credits are awarded at the Credits Guide. ![]() You'll need to collect two types of credits throughout the game to unlock bonus material, and all credits can be gained in a single play-through. The Metroid Prime Trilogy version of the game offers up bonus extra material in much the same way as Metroid Prime 3's credits system, all available in the combined Extras menu. Bonus Unlockables (Metroid Prime Trilogy version) ![]()
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